Tetris

Coder: Quirka
Path: [R][G][R][A][T]
Plot: The classic Blocks game.

Your score is:69                                      Pieces  :7
Tetris v0.31                     |..........|
(c) R.J.Boulton Mar-Apr 1996     |          |         Lines   :0
				 |          |
Z 1 left ...left                 |       O  |         Singles :0
X 2 right ..right                |       O  |
. 0 up .....rotate clockwise     |      OO  |         Doubles :0
, 9 ........rotate anticlockwise |          |
spc down ...drop                 |          |         Triples :0
C H ........Help on/off          |          |
				 |          |         Tetrises:0
				 |          |
				 |          |
				 |          |
				 |          |
				 |    @ @   |
				 |   @@@@   |
				 |   @@@@@  |
				 | @@@@@@@  |
				 | @@@@@@   |
				 |==========|



Rules:

It's a rainy day in blockland, and there's building to be done. As the block's fall, they need to be made into complete rows, so the blockheads can build their houses. Due to the mathematical nature of precipitation in such a rectangular universe, the blocks fall in clumps of four connected pieces. Rotation in either sense is possible by means of a blockwhirler, and gravity can be temporarily increased to speed up the positioning of blocks into the Blockhead's blocks.

Hmmm, this is getting silly. Really this is just a real-time puzzle game, in which you have to fit the blocks into the bin as they slowly descend, and the game ends when the bin is overflowing. Fortunately, if you complete a line, it disappears, and the lines above shuffle down, so you can go on forever if you're cunning enough. :->

Points are scored for dropping blocks before they land on other pieces, and for completing lines. You get many more points for removing several lines with one skillful drop!


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